Sometimes, it is just like this. |
Greetings readers, I’m interested to find out how people
feel about this particular blog post, because I consider it to be yet another
(somewhat) controversial topic: playing RPG characters of a gender other than
your own.
I should begin by stating that my personal opinion is that
the whole point of roleplaying is to be someone other than yourself, and that
can certainly include things like race (such as playing an elf) as well as
social class (say, a king or prince) and, naturally, gender as well.
To reiterate: My opinion is that roleplaying a character of
another gender from your own is just fine.
Also, just to clarify, I’m talking about a player
roleplaying as another gender in a gaming group over a campaign, not the DM and
not generally in one-shot games (such as ones found at gaming conventions).
This topic is somewhat controversial because there are many
gaming groups out there where playing a character of another gender is
discouraged or considered “weird.”
In my experience, many all-male groups find a male player
roleplaying as a female character (aside from the GM) to be taboo. There are many other resources on the internet discussing this topic (such as Sandy Antunes' article) as well.
My Take
I think it is important to start out this topic by stating
that I’ve played several female characters over the years, and many of them are
amongst the most memorable characters I’ve ever created. So, keep in mind that
I’m speaking from experience as a gamer who enjoys occasionally playing
characters of another gender. I’m not going to classify myself as an expert by
any means, however!
Our world is going through some interesting changes with how
gender is perceived, especially with regards to gender roles, their perception
(quite recently and prominently in the gaming space), human sexuality, and
people who are transgender. I think now is a good time to continue the
conversation about these issues through the lens of our shared hobby.
Why Play Another Gender?
Or people pretending to be girls. |
This was not an easy blog post to write. My inner
procrastinator actively attempted to discourage me from writing this by
offering distraction after distraction, but… ooh, shiny! Seriously though, this
is a topic I’ve wanted to cover for some time on Rogue Warden.
As I mentioned above, I think roleplaying as another gender
is fine—it’s something I’ve done myself on many occasions. In addition, I think
there’s something very rewarding about opening up and seeing things through the
eyes of someone completely different from myself. This, of course, ncludes
gender, expectations of gender roles, and how that gender is involved with the
society of the game’s setting.
Roleplaying as a different gender, in my opinion, helps
people understand gender issues like stereotypes, the reactions from people
that other genders are exposed to, and the ramifications of a gender-separated
society. For example, the Zentraedi race in the Robotech RPG are strictly
segregated by gender. The males and females go so far as to have their own separate
military formations, command structures, and unique war machines. It can be
very interesting to explore some of the social issues that flow from such an
usual structure.
To look at it from one perspective, I once wrote up an NPC
who was the first woman paladin of a specific knightly order. This situation
was interesting to me because of the idea of breaking down the social barriers
barring women from fighting, and exploring some of the really unique elements
(such as the way Paladins in this setting were focused on facing and defeating
supernatural evil) that made this setup different. Another perspective is a
legacy character I once designed based on the DC Comics setting, involving the
son of Batman and Wonder Woman. The direction I wanted to go involved the boy
learning to fight from his mother’s people, the Amazons, who have only very
rarely welcomed men onto their secluded island.
Ultimately, roleplaying as a different gender is an
experience that I would unhesitatingly recommend to most mature roleplayers. It
provides a chance to see things through fresh eyes and can add some unique
dynamics to make a particular character or campaign that much more memorable.
Before I go on, however, let’s talk a bit about character concepts.
Gender and Character Concepts
I’ve been roleplaying now for over 29 years, and in that
time, I’ve played a very large amount of different RPGs. My experience has
taught me that I can come up with a character concept for just about any
particular setting or campaign. However, I have also learned that, for me, some
character concepts inherently possess characteristics that move them towards a
particular gender.
Some character concepts make sense as any gender. |
For example, many of my character concepts are inherently
masculine in my imagination. If I want to play Jack Burton, Jr., (from the film
Big Trouble in Little China), I simply can’t imagine the character as anything
other than a man. Similarly, I came up with a superhero-in-powered armor
vigilante character idea called Technicality that just wouldn’t fit anything
other than a woman.
Below is a brief selection of characters that I felt were
inherently a feminine concept:
Technicality
As mentioned above, Technicality was one of the darker characters I ever played. She was featured in my good friend Grady Elliot's campaign, Vendetta Rhapsody. You can find her character sheet here.
Monolith
Featured in Digital Hero, this character was originally
built for the old Marvel Super Heroes game by TSR. I especially enjoyed the
playing-against-type bit in our high school game where she was one of the
better football players in her school.
Ramien Meltides
One of my favorite tropes is the young innocent thrust into
a world of adventure, and my first character to really take advantage of this
was Ramien. She was a farmgirl fresh from the orchards of her homeland when she
was plunged into a grand quest.
Miss Junior Olympia
A pastiche of Mary Marvel, this character was actually
created by my good friend Robert Dorf for his Young Titans game, but I quickly
adopted her. I love the idea of a “Mary Marvel”-esque character, especially
with Robert’s particular twist that, in his campaign, each of the young heroes
has a particular mentor. Miss Junior Olympia is being trained by Ithicles, a
great hero who occasionally gets his ward into trouble.
Shadows Angelus
Now, this example is from the standpoint of a GM rather than
a player. I ran two campaigns set in Shadows Angelus, both times with an
all-male group of players. In the second game, I ended up with 4 female
characters and 2 male characters. This made for an interesting dynamic that we
nicknamed “Charlie’s Angels.” Having a group with the majority as female
characters made for some very intriguing situations (especially when the
characters were off-duty).
Fun Uber Alles
For me, roleplaying games are all about having fun above
all. So, while I am an advocate for trying out roleplaying as another gender,
and while for me personally, having something like that in a game is never a
dealbreaker, I’d recommend testing the waters out with your group (i.e., talk
it over!) before jumping in with both feet. I believe that (in general) having
fun is optimized when everyone feels safe and comfortable! This next section of
the post talks about the best practices (in my experience) that people should
keep in mind when roleplaying as another gender.
For the Player
Maturity
This should go without saying, but I am a big believer in
getting everything out in the open up front as much as possible: you should be
a mature roleplayer to roleplay a gender other than your own. Portraying
another gender in an immature or inappropriate manner makes everyone sad. It
makes you sad, because doing this is tantamount to admitting idiocy. It also makes
everyone else sad, because most gamers don’t show up to the table to see crude
portrayals of other genders (especially with stereotypical or exaggerated social
tropes).
Even classic characters take on new dimensions when in another gender. |
This is not to say that you should never, ever roleplay as a
character that exemplifies a stereotype—it can be done, and it can be done
well. Even then, however, I would only entrust such a portrayal to a mature
roleplayer.
Consistency
Roleplaying any character consistently is a vital element to
making the other folks at the table understand what your character is about. I
would say that consistency is even more important when you are roleplaying as
another gender.
Separation from Reality
Roleplaying as another gender can be awkward, especially if
other gamers around the table are focusing on the player’s appearance and
mannerisms rather than his or her character’s. One possible solution for this
is a tactic that helps separate the two.
One thing that has worked well for me is to have a picture
of my character at the table, either printed out or present on an ipad or
tablet. Putting this image up so that it is visible during roleplaying scenes
can make it easier for other players to imagine interacting with your character
rather than the player.
This separation works especially well over the internet.
When I was playing on MUXes back in the day, the medium of pure text made the
player’s real-life gender more or less irrelevant.
For the GM
Romance and Sex
In a character-driven campaign, it is not unlikely for
characters to get into meaningful relationships—either with each other or
prominent NPCs in the game setting. This can include situations such as romance
and sex, both of which should be treated with respect when you are roleplaying
as someone of the opposite gender. Gamemasters often roleplay as males and
females of various races during the course of a campaign, and thus, GMs are the
kinds of roleplayers who are generally most experienced at accurately and
respectfully portraying someone of another gender from their own. Now, the
subject of romance and sex in games is a large one—far too big for a single
post to cover comprehensively—so all I will say here is that the GM should
carefully consider how he approaches these issues in a campaign when the
players are roleplaying as another gender. This consideration is just to ensure
that (again) everyone feels comfortable during the game and that the most fun is
had by all.
In Closing
Here are some interesting links discussing the concept of a
man roleplaying as a woman and vice versa. I won’t say I agree with everything
in these threads, but I think there’s some very interesting and
thought-provoking material there for those who want to know more.
Well put. My experiences are generally similar. When building a character, I let the gender form as needed, though if it can go either way I tend to skew female as the groups I play with are mostly all male, just to give variety.
ReplyDeleteHmm... in most PC game RPG's I play as a female character, and almost always with the same name (Jade Anu). In PnP RPG's it's mostly male, although I've played a few female characters. Generally I don't think too much about it - I play what I feel like playing, and the gender of that character is mostly not as important as the character themselves. I don't see any reason not to a gender different to your own. Some people have issues related to maturity when it comes to that, but that's their own problem and something they have to deal with.
ReplyDeleteA GM needs to be able to accurately portray characters of both genders. This is no different just because you are in the players seat. It just means that you get to focus on a single character, rather than a ton of NPCs. This also applies to any field where character writing is involved as well.
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